So with that, let's take a look at some of the villains we think should make it into Arkham Asylum 2.
The Penguin
Oswald Chesterfield Cobblepot is no madman, either. Before the Tim Burton-directed films, he wasn’t even physically deformed. The Penguin is nothing more than a short, fat and ugly businessman with a greed for money, a lack of morality and a fondness for umbrellas that double as weapons. We highly doubt he’d star as the main villain of an Arkham Asylum sequel… at least not until the developers got desperate for (fingers crossed) Arkham Asylum 3 and 4.
In a supporting role, though, he’d rule. Batman often allows Penguin to operate his criminal empire without interference because it provides crucial leads and contacts. Perhaps you’ll visit the villain to extract information, or blackm
ail him into assisting you take down a more dangerous foe. Whatever the reason, we’d kill to visit the recently opened Iceberg Lounge, so prominently advertised in the first game. It’s one of two Penguin mementos on the island… the only other character to get more than one is Two-Face. Tell you anything?
Catwoman
We trust the developers of Arkham Asylum to treat Catwoman better than that, of course, but higher powers – those interested only in the bottom line – may force her inclusion.
Two-Face
Harvey Dent is always second. Once the Joker’s been checked off – once that classic matchup is out of the way – there is no villain that fans clamor for more than the coin tosser with dual personalities. Two-Face is simply too iconic, too important and too intrinsic not to include at some point. Because of his trag
ic history with both Batman and Bruce Wayne (not to mention Commissioner Gordon), he’s an essential part of the universe… a universe that, so far, Arkham Asylum’s creators have been very faithful towards.
They’ve already laid the groundwork. If you listen carefully enough during the first game’s ending, you’ll hear the f
ollowing from a police dispatcher:
“All units, all units… the Second National Bank was just robbed by Harvey Dent, aka Two-Face… two officers down… suspect is fleeing in a patrol car!”
The Riddler
The best Batman villains are those who complement, and comment upon, a unique element of his character. The Joker, for instance, shows us that our hero is a mere step away from madness himself. Two-Face preys on the man behind the cowl, capitalizing on a former friendship with Bruce Wayne. Catwoman takes advantage of his eternal loneliness.
And the Riddler? He is the ultimate foil to Batman’s intellectual side, the villain most likely to bring out the “World’s Greatest Detective” and not just another fist fight. The developers obviously appreciate this, including over 200 of the Riddler’s challenges as a side quest in the first game, but we want more. We want grand and intricate schemes, not merely trophies and puns. We want whole rooms and buildings hijacked by Edward Nigma, transformed into devious puzzle traps that require every ounce of our hero’s wit, as well as every gadget on his belt.
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